Fans of military science fiction will love this collection by author Jay Allan. Filled with intense action and characters that are beautifully developed, you will be cheering for them until the very end. Enjoy!

Gehenna Dawn: Portal Wars I
Jay Allan
4.3 Stars (204 Reviews)
Genre: Science Fiction

Book One of Portal Wars (Book Two, The Ten Thousand Now Available!)

Erastus.An unimaginable nightmare.A searing hot world, covered with cracked, burning deserts and sweltering jungles.A hostile planet far from Earth, it was the most hellish place men have ever tried to survive.Called Gehenna by the condemned men sent to fight there, it forged the few who survived its murderous battles into the strongest soldiers in history.

Jake Taylor was a New Hampshire farmboy who wanted nothing more than to marry his girlfriend, work on the farm, and maybe one day write a great novel.But mankind was fighting the alien Tegeri and their bio-mechanical cyborg soldiers, and UN Central needed men…men to go to war on hostile worlds like Erastus.

Jake wasn’t given a choice, not a real one.He found himself torn from home and family, conscripted for life and shipped to Erastus to take his place in the battle lines, never to return.In this alien hell, Taylor and his cybernetically-enhanced comrades fight their never-ending war against the servants of the Tegeri, the manufactured soldiers they call simply, the Machines.

Jake survives battle after battle, rising steadily through the ranks, giving all to the desperate fight to save Earth.But endless combat in hell carries a cost, and Taylor can feel himself losing what little is left of his spirit, his humanity.When he finally discovers a terrible secret…that everything he’d believed, all he’d fought for his entire life, was nothing but a monstrous lie, he must decide who is the real enemy, and how far he is willing to go to right a horrific wrong.

And if he does what he must to prevail against overwhelming odds and win the final victory, will he be able to control the growing madness inside…or will he be become the very thing he has sworn to destroy?

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The Ten Thousand: Portal Wars II
Jay Allan
4.3 Stars (123 Reviews)
Genre: Science Fiction

Portal Worlds Book II (The exciting sequel to Gehenna Dawn)

General Jake Taylor and his army of cyborg soldiers are veterans of Erastus, a planet so brutal, so hellish, it is called Gehenna by the men sent to fight and die there. He and his comrades battled for years in the most appalling conditions human beings have ever endured, believing the entire time they were protecting Earth from bloodthirsty alien monsters. But it was all a lie, the cynical propaganda of the totalitarian regime that rules over all mankind.

The alien Tegeri, and their bio-mechanical soldiers Taylor’s men call the Machines, were the victims, targeted by a regime that needed an enemy to consolidate its absolute rule over mankind. For decades, men like Taylor and his soldiers were the aggressors, unwittingly fighting an unjust war. But when the Tegeri chose Taylor as their contact and finally told him the horrible truth, he rallied the veterans of Erastus for a new battle, one to free Earth from its self-appointed masters.

Taylor’s soldiers begin the long campaign back to Earth, toward a reckoning with the brutal government they are sworn to destroy. The heart of this force is the Ten Thousand, surgically-altered Supersoldiers, products of an experimental enhancement program, and the first of their kind. But they are not the last, and on the planet Juno they will meet their counterparts, the Black Corps, a force created by Earth’s government specifically to destroy them. The Black Corps outnumbers Taylor’s soldiers 2-1, and they have a vast advantage in supply and logistical support. But Taylor’s men are veterans of the furnace of Gehenna, and they don’t die easily.

But there is more at stake than the freedom of humanity, greater consequences to their fight than even Taylor can imagine. For there is another alien race, one shrouded in legend and myth, known to the Tegeri only as the Darkness. Long ago the Darkness made war on the Ancients, the mighty beings that built the interstellar Portals. The Ancients are remembered in Tegeri lore as wise and powerful…almost as gods. But they fell ages past, destroyed utterly by the Darkness.

Now that great evil is returning, and this time it will destroy not only mankind and the Tegeri, but all the fledgling races the Ancients planted, hundreds of young sentient species, only now grasping for civilization.

The Ancients long ago foretold that an alliance of men and Tegeri would stand and defeat the Darkness and save the galaxy from destruction. But if this prophecy is to come to pass, Taylor and his men must destroy Earth’s totalitarian government and bring the dark truth to mankind, that there is another war to fight, one vaster and more terrible than any in human history or legend.

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MERCS: Crimson Worlds Successors
Jay Allan
4.6 Stars (48 Reviews)
Genre: Science Fiction

Earth has been a scarred ruin for three decades, its scattered people struggling to survive amid the poisoned and radioactive wreckage of the final war between its despotic Superpowers.While the people of Earth struggle to survive, out on the frontier, on a thousand worlds, mankind thrives and grows, building new civilizations and looking boldly to the future.But man has never been able to live in peace, and even Earth’s sad fate has failed to slow the call to war.

Most of the colonies lack the industry and economic power to sustain their own armies and navies, and they look to the mercenaries of the Great Companies for aid in time of war.These futuristic condottiere contract themselves to the highest bidder, and the mightiest strike fear into the hearts of all who oppose them.

Darius Cain is the leader of the Black Eagles, the most renowned of all the Companies.A military genius, he has led his undefeated warriors from victory to victory.The Eagles command the highest rates of any of the Companies, and leaders bankrupt worlds to pay their price.

But amid the ruins of Earth and on planets all across occupied space there are signs of a greater darkness, a force working in the shadows, waiting for the right moment to strike, to launch a final war to reduce all mankind to slavery.

As Cain slowly uncovers the truth, he must forge an alliance among old enemies, the other Companies his men have fought for years…and the twin brother he hasn’t seen in a decade.

The Crimson Worlds are about to explode into a war that may be mankind’s last.

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Crimson Worlds Collection I: Crimson Worlds Books 1-3
Jay Allan
4.4 Stars (116 Reviews)
Genre: Science Fiction

Read the first three complete novels in the bestselling Crimson Worlds series (over 500,000 sold) in one discounted collection.

Marines (Crimson Worlds I)

Erik Cain joined the marines to get off death row. The deal was simple; enlist to fight in space and he would be pardoned for all his crimes.

In the 23rd Century, assault troops go to war wearing AI-assisted, nuclear-powered armor, but it is still men and blood that win battles. From one brutal campaign to the next, Erik and his comrades fight an increasingly desperate war over the resource rich colony worlds that have become vital to the economies of Earth’s exhausted and despotic Superpowers.

As Erik rises through the ranks he finally finds a home, first with the marines who fight at his side and later among the colonists – men and women who have dared to leave everything behind to build a new society on the frontier, one where the freedoms and rights lost long ago on Earth are preserved.

Amidst the blood and death and sacrifice, Erik begins to wonder. Is he fighting the right war? Who is the real enemy?

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The Cost of Victory (Crimson Worlds II)

The Third Frontier War is raging, and all across human-occupied space worlds are burning. Massive battlefleets struggle for dominance and kilometer-long war ships exchange thermonuclear barrages.

Battered in the early years of the war, the Western Alliance is resurgent. The brilliant Admiral Augustus Garret leads the Alliance fleet from victory to victory, taking the war to the very heart of the enemy empires. And on the ground, Colonel Erik Cain, hero of the Marine Corps, leads his crack troops again into combat, seeking the final battle.

In the background, the secretive intelligence agencies of the despotic Superpowers plot and scheme, using their own soldiers as pawns in the great game for control of space. But the final battle will be fought in the reddish sands of a backwater world, and the prize will be the staggering secret that has lain hidden in a remote cave for untold centuries.

All the Powers struggle for the ultimate victory, but at what cost?

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A Little Rebellion (Crimson Worlds III)

Crimson Worlds Book III The Third Frontier War is over, and the Western Alliance is triumphant. All across human-occupied space, colony worlds celebrate the coming of peace.

But peace is an elusive dream, and more trouble is brewing. The war was expensive, and the economies of the Superpowers, always fragile, are on the verge of total collapse.

The Directorate, the shadowy intelligence organization that has become the true power behind the Alliance government, plans to strip the colonies bare to pay the costs of war. Already, they are tightening their control over the freewheeling colonial governments. And the Marine Corps faces total destruction at the hands of the worst traitor in its history.

But the colonists are a different breed than the passive mob on Earth, and they have no intention of meekly surrendering their hard won freedoms. On worlds all across the frontier, plans are hatched and weapons hoarded. And in taverns and meeting halls the words of an ancient text are uttered in hushed tones. A little rebellion, now and then, is a good thing.

 

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Crimson Worlds Collection II: 3 Complete Crimson Worlds Novels
Jay Allan
4.4 Stars (34 Reviews)
Genre: Science Fiction

Three complete Crimson Worlds novels (over 275,000 sold) in one discounted collection.

The First Imperium (Crimson Worlds IV)

The Alliance and its colonies have called a truce and signed the Confederation Agreement, providing the frontier worlds with guarantees of self-government. No one expects the deal to last, and both sides are preparing for the next showdown.

But from the depths of space another challenge is coming, one that will endanger the very survival of mankind and force not just the Alliance and its colonies, but all of the Superpowers, to join forces or face annihilation.

The dusty ruins the Alliance discovered on Epsilon Eridani IV were built by an ancient race, eons dead. But their guardians remain, and the disturbance of long silent caves triggered an automated alert, one which has been heard.

Erik Cain and his Marines grimly take to the field once again, for what may be their final battle, against the robotic legions of the First Imperium.

But facing a ruthless and technologically superior enemy may be easier than learning to fight alongside old enemies.

The Line Must Hold (Crimson Worlds V)

The robotic legions of the First Imperium burst into human space, destroying everything in their path. Their antimatter-powered fleets drove back the desperately defending human forces, seizing world after world. Directed by the maniacal Regent, the enemy pressed forward with one goal – the destruction of mankind.

The Superpowers of Earth, bitter enemies for over a century, have at last banded together to face the threat from outside. Their combined forces have fought stubborn delaying actions to buy time, but they couldn’t stop the relentless onslaught. Now the Rim has fallen, and the heart of human space lies before the invaders.

On three worlds, mankind will make its stand, and all the power Earth and its colonies can muster has been gathered there. Three worlds – Sandoval, Garrison, and Samvar. The Line.

Erik Cain grimly leads his veteran Marines and their new allies to Sandoval, to fight and to hold that world against anything the enemy throws at it. But Cain plans more than just a defense; he intends to annihilate the enemy forces… and he’ll sacrifice anything to win the ultimate victory. Even his soul.

To Hell’s Heart (Crimson Worlds VI)

The combined forces of humanity have beaten back the First Imperium invasion. For the first time, the enemy has been defeated in battle. The cost was high in blood and suffering, but the Line held. The heart of human-occupied space has been saved from annihilation. For now.

There is little time for the victorious warriors to savor their triumph or mourn their dead. The First Imperium has been driven back, but it has not been defeated. No one expects the fruits of victory to be more than a brief respite.

Augustus Garret, Erik Cain, and the rest of the human high command have a decision to make. Do they stand on the defensive, waiting for the massive second invasion they all know will come? Or do they consider another option, one that compels them to face overwhelming odds, and launch a strike that could end the war in one campaign?

The attack ship Hornet returned home after a miraculous run through enemy space, and her crew brought with them priceless intelligence…the location of a world of the First Imperium. In the capitals of Earth, the ruling classes call for caution, for the armed forces to stand on the defensive. But on the frontier, Garret and his compatriots are planning something different, and they do not intend to be deterred. They are going to take the war to the enemy. They are going to march into hell’s heart.

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